Author Archives: CharlieClaesson

Last week

Last week didn’t offer much to work on the 3D area of the game, as most of the assets that is needed for the game has been done. However the game was still missing certain effects that would be needed … Continue reading

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Week 6

During this week, i did not focus much of my time and attention on the graphical aspect of the game, as most of the game’s assets was already finished or in progress. Instead most of my time was spend on … Continue reading

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Week 5

Most of this week has been to plan towards the open Alpha testing on friday. What graphical assets the game need in order to give the player feedback and directions. I tasked myself early during the week to design the … Continue reading

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Week 4

This week has been interesting and slightly frustrating. I had to start prioritize the graphical assets so we could start getting the important assents into our game. We got some feedback on our graphical assets, primarly the mirrors used in … Continue reading

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Temple of Light

Temple of light, a first person puzzle game where the player use mirrors to direct light in order to finish the puzzles. I, Charlie Claesson is the producer of Parhelion Entertainment, the group behind Temple of Light. I’m primarly a … Continue reading

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